Some Musings From KubeCon EU 2021 (Virtual Edition)
Thoughts and scribbles after attending a whole bunch of talks at KubeCon EU 2021
I’ve just finished binging on a whole host of talks from KubeCon EU 2021, and thought I’d scribble down some of my immediate thoughts - from the talks I “went” to, as well as more generally about virtual conferencing these days. Which is a bit of a change of pace, let’s be honest.
KubeCon - Service Meshes
A potential solution for dealing with your lovingly crafted and delightfully distributed service mess
So, why service meshes?
Because I am architect, and architects are born to love service meshes.Because actually I can totally see the value of a service mesh, I just can’t quite seem to convince anyone that they’re worth biting the bullet on yet.
KubeCon - Observability
Because without observability, well, you really just can't see what's going on
One of the (many) topics I was keen to get into while at KubeCon was observability. This is something that is just so totally and utterly crucial when running this whole “distributed microservice” thing that you really need good solutions to this stuff to make a success of it.
KubeCon - The Keynotes
My summary & thoughts from some of the keynote presentations whilst over at KubeCon 2019 in Barcelona
Dan Kohn’s talk starts with a screenshot of the game Civ VI - who doesn’t want to see a turn-based strategy game reference in a talk to nearly 8,000
IT professionalsgeeks - he is emphasising the idea that in the game you could not train Knights without first discovering Stirrups.